An archetype is a job, not a destiny. Gates restrict only the advanced ability pool — a Bruiser with a crossbow is a worse Skirmisher, not an illegal build.
The Starting Six (locked)
| Archetype | Role | Signature |
|---|---|---|
| Bruiser | Burst opener | Shatterblow — opens the window |
| Warden | Protector | Bulwark — takes the hit meant for you |
| Footpad | Window-exploiter | Slip & Backstab — wounds through shields |
| Skirmisher | Force-multiplier | Called Shot — every ally gains a Boon |
| Devout | Cleanse & mend | Benediction — Boon plus condition-clear |
| Hedge-Mage | Ranged attrition | Emberbolt — Break plus Burn |
The Horizon Twelve (playable — kits bound, numbers unvalidated)
Each carries a kit — a signature plus supporting abilities — written against the real combat vocabulary (Wind/Guard/Vitals, Boons/Banes, conditions, the clock). All twelve now ship as pickable archetypes with executable signatures. Numbers are first-pass; four kits were simplified against the engine as it stands (Envoy’s Parley stalls rather than preventing a fight; the Scrapwright’s contraption and the Straykeeper’s companion are one-shot rather than persistent bodies; the Trapper’s snare triggers on a target rather than waiting on a tile) — see Loose Threads §4.
| Archetype | Role gap it fills |
|---|---|
| Relicmancer | Artifact-channeling caster |
| Torchbearer | Light, vision, and reveal control |
| Envoy | Talks instead of fights |
| Scrapwright | Jury-rigged contraptions |
| Tomb Surgeon | Horrifying but effective medicine |
| Squire | Logistics and the enormous backpack |
| Grenadier | AoE with friendly-fire stakes |
| Figurehead | Party-wide buffs from an unelected captain |
| Hexbinder | Manipulates the Boon/Bane pool itself |
| Gambler | Wagers their own defenses for burst |
| Trapper | Repurposes the dungeon’s hazards |
| Straykeeper | Shared-action companion bond |
Character assembly targets under sixty seconds to a playable novice: archetype → attribute array (swap any two) → loadout picks → trait → name and portrait. You are not meant to grow attached.