Faith, in this valley, is mostly logistics.
Signature — Benediction
Grant an ally a Boon and clear one condition — including the Wind-denying Poison or Fatigue. The party’s reliable answer to the debuffs that actually end runs.
Play Feel
The Devout’s turns look quiet and win fights. Attrition in TPK kills through denied recovery, not big numbers — and you are the only starter who can turn recovery back on.
The Kit
| Attributes | Resolve 3 · Might 2 · Wits 1 · Grace 1 (swap any two) |
| Default loadout | Censer-mace (swings on Resolve; crits Hex), brigandine |
| Signature | Benediction — an ally gains a Boon and sheds one condition |
| Common picks | Strike, Bolster, Steady |
| Advanced pool | Hex (inflict Shaken), Cleave (needs Might 2), Second Wind (needs Resolve 2) |